Playground
Take the controls.
Look around the studio. Plan a route through the bugs. A couple of small experiments, built to be explored.
01 / Explore
A tour you can drive.
Four stops from my work. Choose a station, or take the cart there yourself. Each stop opens a project and the engineering behind it.
The studio opens as you approach.
Academy and Clevah use real product screens. TaloTrace shows a recorded component demo with a fictional checkout. The earlier-work archive is illustrated.
02 / Solve
Think a few moves ahead.
Program the agent before it moves. Reach the flag, avoid the bugs, and refine your route when it goes wrong.
Challenge 1 of 3
First run
A clear route is rarely a straight line.
1,1
1,2
1,3
1,4
1,5
2,1
2,2
2,3
2,4
2,5
3,1
3,2
3,3
3,4
3,5
4,1
4,2
4,3
4,4
4,5
5,1
5,2
5,3
5,4
5,5
Program your route
Guide the blue agent to the flag. Avoid the bugs and the edge of the board.
0 / 14 steps
- Your directions appear here.
Read the board as text
Coordinates are row, column. Start: 5, 1. Goal: 1, 5. Bugs: (1, 3); (2, 3); (3, 2); (3, 4); (4, 2); (4, 4).